Radars are a new item type focused on chaining encounters to get increased Luma chances and Tems with better SVs. We’ll be on the lookout checking the rates and making sure the rewards are good enough for all the activities. We hope loot pools will bring more variety to the rewards for activities and make them a bit more exciting. Each activity has its own configuration of how much pansuns players will earn, which and how many items players will obtain, and the probabilities for each of those rewards. Instead of having a predetermined set of rewards each period (like the ones in the FreeTem! activity), rewards will be granted randomly from a bigger pool. It’s simple, ain’t it? A new way to handle rewardsĪnd talking about rewards, we want to introduce the concept of Loot Pools, the new reward system we’ve designed for these new periodic activities as well as for future ones. They’re in need of helping hands from Tamers who are up to delivering these packages to NPCs all around the Archipelago.Įach day players can get up to three packages they’ll need to deliver before the day is over. The Postal Service at Uhuru has opened their doors and they’re swamped with a new line of work they’ve started doing recently. Delivering packages at the Postal Service Also, the first three Dojo Leaders defeated during the week will reward players with a Temtem Radar! (more on this later). Get ready for a challenge!ĭefeating the leaders will net you a good amount of pansuns based on how many tries you’ve needed to defeat them. The leaders will feature new team configurations from week to week, and the battles will use the competitive ruleset (including pick and bans!) with Temtem scaled to the player’s tamer cap. The second weekly activity we’re introducing, which was also heavily requested by the community, is Dojo Leader rematches.Įach week, players will get the chance to re-match each of the dojo leaders they’ve already beaten during the campaign. Players will only be able to do so using their new fishing rod since the lake is not surfable, so they will need to learn the ropes and be one with their rod. And why should you care about that? Well, because that is directly related to the first of the new weekly activities.įor this activity, the Nuru Lodge will only present one of the Koish 12 subspecies during that week and players will be asked to find a specific Koish specimen from that subspecies and they’ll need to comb the Nuru Lodge lake each week to find it. Additionally, apart from the 12 different subspecies, Koish also presents a set of unique mutations in each individual Temtem which generates over 10.000 different unique combinations. Koish is a very unique Water Temtem that features 12 subspecies including one for each Temtem type (Water/Fire, Water/Nature, and so on). In order to make a meaningful fishing mechanic, we’re introducing a new Temtem in this patch: Koish. Normally, while fishing in other games, players would expect to find new specimens they can’t find in any other way, however, that would reduce even further the diversity, so we took another route. Since islands are so huge and the amount of Tems we can do is very limited, sometimes we’re pretty low in terms of diversity for a specific area. The main problem we had with fishing was related to the diversity of Temtem that appear on each island. Players can now get a Fishing Rod at the Nuru Lodge in Kisiwa and it can be used in any water area which previously had a spawn zone.įishing has been one of the most requested features since Temtem launched, but we were very hesitant to include it. Fishing at Nuru Lodge and a new, very special, Temtem We’re also doing changes to the luma Temtem economy, introducing a new active way to hunt for lumas which allow tamers to chain encounters and improve their chances at finding one of these rare Tem variations. #Temtem types Patch#With this patch, we’re introducing two new weekly activities and a daily one, all of which are a source for pansuns and several new items that are debuting in this patch too. Up until now tamers only had two options if they wanted to generate pansuns: releasing Tems and getting a reward from the FreeTem! organization or winning ranked competitive matches. The big focus of this patch is the economy. This patch was not originally planned on our roadmap and while working on this patch right now has an impact on our planning and the rest of the planned patches, we believe it’s important to improve the quality of the current version of the game without having to wait for the game to be fully finished. Today we’re releasing a new patch, and a very special one it is! Most of the features included in this patch are either suggested directly by you, the community, or generated based on current problems/feedback the community has.
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